If you played video games in the 1980s and ‘90s, then you’re probably already familiar with full-motion video (FMV), which was a way of telling stories using pre-recorded video files instead of the ...
Publisher Kepler Interactive and SOMA and Amnesia series developer Frictional Games hvae announced ONTOS, a science-fiction mystery thriller coming to PlayStation 5, Xbox Series, and PC via Steam ...
Without a blockbuster budget or much experience, the creators of Clair Obscur: Expedition 33 astounded the industry with an ...
New One Studio's narrative FMV game is a wild ride loosely based on actual Chinese history, with stunning visuals and ...
In addition to games, it’s building out interactive features like real-time voting. In addition to games, it’s building out interactive features like real-time voting. is a senior reporter covering ...
With Clair Obscur: Expedition 33 having reached so many and received so much critical acclaim earlier this year, one might expect that developer Sandfall Interactive would follow up with something ...
WOODBRIDGE – Activate Games, an interactive gaming concept of TikTok fame, will open a 14,650-square-foot location at St. Georges Crossing. Levin Management Corporation (LMC), which manages the ...
Activate Games plans to open two new interactive game-room venues in New Jersey, expanding beyond its current spot in the American Dream mall. The company describes its locations as “the world’s first ...
Annapurna Interactive is hosting a games showcase on September 23, 2025 at 8PM ET / 5PM PT to show off three of its upcoming games. The publisher says the "Annapurna Interactive Direct from Tokyo" ...
Some choices matter more than others. I have a love-hate relationship with Supermassive’s interactive horror games as some entries are impactful, entertaining, and engaging, but others fall face-first ...
Have you ever sat through a dull, static PowerPoint presentation, struggling to stay engaged as slide after slide blurred together? It’s a common frustration, but what if there were a way to ...
Sometimes studios make their next game bigger, flashier, with more moves and whatnot. They increase the world size, add more weapons, but bigger isn’t always better. While these things matter, ...